3D Modeling & Texturing

What is for

Integrate a production team. To dominate, transversally, several essential areas of 3D, from a production perspective. Be able to identify and develop solutions to production problems.

Who is for

All creative people looking to begin to work in the 3D area in cinema, animation or games. Anyone who wants to complement their 3D knowledge with a more technical and model-oriented approach. All 3D artists who want to develop their skills to a more advanced level.

What will you learn

Create complex models. Modelling of creatures and characters. Detail methods in mesh and textures. Advanced materials and shaders. Lighting techniques. Digital formats. Physics and study of materials. Scripting integrated in 3D software.

The Odd numbers

14th worldwide and 4th in Europe at the rankings of digital entertainment schools (refer to the website: Animation Career Review) 
7 students average per class. (max. 12 min. 6 students)
Employability rate- 60% (5 - year average)